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Harrier Strike Attack

?

I quite like the idea of this game. Your harrier takes off from an aircraft carrier, flies to an island and takes out various enemies before flying back to the aircraft carrier and landing. All a bit Carrier Command like in a we were here first kind of way. Unfortunately the implementation of this idea leaves a lot to be desired. The graphics, despite being wire frame and lacking even the most basic detail, move incredibly slowly and there is absolutely no impression of speed whatsoever. Even the enemies, with perhaps the exception of the planes are so devoid of detail they are almost laughable, particularly the so called 'tank tent'. Being more of the arcade style of flight simulator you'd expect the controls to be fairly simple, but your constantly having to re-adjust your flight angle. Crashing is also a problem. You have little visual idea of where your plane is in relation to the ground and hence crash into it quite a lot. You also crash if you go to high. This combined with controls and the fact I couldn't find a key which allowed me to launch missile counter measures leads to a very frustrating gameplay experience. I bet flying a real plane is easier than this. In order to get some good screen shots I had to use practise and demo mode. Killing enemies is also fairly amusing. The collision detection is so bad that your gun sights only need to be in the vicinity of an aircraft or enemy to hit it, I even managed to take out three enemy jets while stationary on the aircraft carrier..
Frankly this is a duffer this game and one to be avoided. I'm sure if you had the time to spend to learn the controls you could get a small amount of enjoyment out of this game, but not much, and life is way too short (and Carrier Command so much better).

Zogging Hell Rating: 4/10


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